Board game learning night

Today was Good Friday, but unlike most people I didn’t have a day off work. I had two ethics classes in the morning, and two in the afternoon. But in between I got to do a long walk with my wife (who had the day off work) and Scully.

After the last class I went over to a friend’s place for our fortnightly board games night. But since most of our friends were off enjoying the long weekend with their families, there were only two of us present. We used the opportunity to teach each other some complex games that we’d been stalled on learning. I taught him Root, and he taught me Spirit Island.

I also spent some in between time writing up the log of our last Dungeons & Dragons session, in preparation for the next one, scheduled in two weeks time. I divvied up the treasure and awarded experience, and most of the characters will be going up levels… or at least they will be when they get time train! At the moment they’re too busy dealing with a death curse placed on them by the God of Swords to take time out to train, so they’re going to have to defer levelling up until they (or if they) manage to avoid dying from the curse.

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