Game design week 2 planning

It seems I’m spending all my time writing class material these days! Today I put the finishing touches on the lesson for week 2 of my Creative Thinking & Problem Solving course, which is using game design as an example. Week 2 is all about brainstorming – coming up with as many ideas as possible, and trying to make them diverse and original. I came up with some exercises to go through to prompt the kids to think creatively, and tried them out on my wife, and she was very impressed. So I’m pretty happy with that!

Taking Scully out for a walk today, we noticed that the bare dirt on the hill in the park across the street had been changed again since yesterday:

Landscaping work 2

They’ve recovered it in fresh turf! So they killed the grass with herbicide, then decided they didn’t want to landscape that area, then they scraped all the dead grass away, and now they’ve laid brand new grass. To be honest, I’m not actually unhappy about this, because the old grass was riddled with bindii (i.e. Soliva sessilis), and it’s just coming up to bindii season, in which patches of grass infested with this weed develop needle-sharp spines that make them painful to walk on. Scully feels these in her feet and tries to avoid walking on grass with any bindii in it. And this slope is one of her favourite areas to run around and lie on. So having fresh new grass there will be good.

New content today:

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