Super busy week: Saturday

Today was the final day of the ISO Photography standards meeting, so I had to be up and ready to start by 7am again. The last day is easier as it’s administrative stuff and usually not technical discussion. In other business I suggested that we should establish formal liaison relationship with the W3C consortium, since they are doing work on defining a HTML canvas for display of HDR images, which is potentially overlaps with work we are doing on defining a format for HDR and wide colour gamut still images. We don’t want to be duplicating work, or worse, coming up with competing standards.

Once the meeting was over, I had to prepare for the 5th lesson of my course on Creative Thinking and game design. Because of student schedule changes it’s moved form Sunday to Saturday fo the final two weeks. I printed and cut out the Ruin the Wedding game, and played it a couple of times with my wife.

Ruin the Wedding, version 1

We discovered that it was far too easy to ruin the wedding, sending the bride home in disgust both times before most people even made it to the reception. There were also flavour issues with events written on the card that should really only happen at either the ceremony or the reception being playable when people were pretty much anywhere. So we brainstormed ways to fix these issues and the kids came up with some ideas that should work. I’ll make a new version of the game and we’ll do another round of playtesting and refining next week – and that’ll be the course done!

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