Paradox is a game with simple rules, but infinitely variable game play.
Each player takes three large and three small pyramids of the same colour (different colours for each player). Arrange
the three large pyramids, standing vertically, in a short row across the table, lined up with the opponent's pyramids.
Place the three small pyramids in a row behind the large ones.
Choose a player to take the first turn by any means desired.
Players take turns in sequence.
On his turn, each player may move one pyramid sideways to any position across the table, but not forwards or backwards.
Pyramids may be stacked if desired. The player may then say anything.
Scoring and Winning
This is entirely up to what the players say during the course of the game.
Game Design: David Morgan-Mar.
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